Baby & Toys

Toy Makers Build Holiday Wish Lists Around Playsets, Sensory Play, and Licensed Characters

Manufacturers’ own holiday picks reveal a fragmented gift landscape spanning modular dollhouses, experiment-driven sets, collectibles, and tech-assisted creativity.

Nora LindgrenNovember 11, 20265 min read0 views
A concept retail display features a modular dollhouse, wooden space railway, magnetic building tiles, plush and sensory toys, and collectible figures under warm winter light.

Toy and game companies are shaping their holiday pitches around a simple retail reality: children move across play patterns quickly, and gift lists increasingly mix construction, collectibles, sensory toys, and familiar characters. The manufacturers’ own ‘Hot for Holiday’ picks, gathered for retailers, span fantasy play, construction, sensory toys, technology, and licensed characters.

The result is not one breakout category but a wide spread of price points and age ranges. Submissions include a $4.99 collectible, a $279.99 wooden railway expansion, and several toys in the $25 to $65 range.

Building sets and dollhouses encourage configuration

Mattel’s customizable dollhouse, at $214.99 for ages 3 and up, includes nine indoor and outdoor play areas, two pools, two slides, and more than 65 accessories. Its modular design lets children combine two house structures into one large home or keep them as two connected houses with a bridge.

BRIO’s 56-piece World Space Deluxe Set, priced at $279.99 from Ravensburger North America, extends the wooden railway into a multilevel space layout with tunnels, a space station, a rover, and a shuttle with lights and sounds. Astronaut figures have magnetic suits that connect to a tether inside the shuttle.

Other construction entries lean on familiar licenses and compact formats. The LEGO Group’s 106-piece Bluey set, $24.99, includes Bluey and Rusty mini-figures and a school scene with a kitchen, café, hospital, and baby-care area. Magna-Tiles offers a lighthouse-inspired building kit with a Lighthouse Rescuer figure, a sea turtle, a rescue raft, and shoreline pieces. Melissa & Doug’s modular room sets range from $9.99 to $34.99 for ages 0 to 2.

Sensory play gets louder, softer, and more tactile

Goliath’s Chester, a butt-shaped plush pal for ages 8 and up, wiggles and emits silly fart sounds when children squeeze or stretch its cheeks; pressing its head triggers dancing to tunes. It costs $29.99 and requires three AAA batteries.

Schylling’s NeeDoh countdown calendar hides six NeeDoh surprises and seven Halloween treats behind 13 doors for $14.99. Just Play’s 18-inch Tiggle Me Elmo Giggle Max, $39.97 for 18 months and up, combines laughter, full-body movement, and other reactions.

Larger sensory items include SimPlay3’s oversized rocking and spinning nest, $129.99 for ages 2 and up, designed for several children to use together indoors or outdoors. At the low end, Yoonique’s 4-inch farm friends combine plush with a squeezable rubber core at $4.99; Horizon Group’s slow-flow glitter stress toys, licensed across properties including Squishmallows, Hello Kitty, SpongeBob SquarePants, Minecraft, and Bluey, run from $4.99 to $8.99.

Tech and creativity move into everyday play

Fat Brain Toys’ adjustable-airflow set, $129.95, sends foam balls through tube builds, combining art, physics, and experimentation. Hapiko’s voice-powered sticker maker uses AI to create and print sticker combinations, with built-in filters and assurances that the device is not ‘always listening.’ Cra-Z-Art’s instant-print camera lets tweens capture photos and videos and print in seconds without extra cables or devices; markers and stickers are included for decorating black-and-white prints.

Loops Lab’s DJ set for ages 12 and up features an eight-spot stage that lights in multiple colors, five EDM-inspired band characters called the Waveravers, and two HedX DJ figurines. Golden Bear’s Strikesphere basketball trainer, $99.99, uses light-guided drills across three game modes and an LCD scoreboard to track high scores.

Franchises fill collectible and role-play slots

Licensed toys appear across several formats. Hasbro’s 11-inch action figure transforms into a car in four steps for $54.99. The Pokémon Co. International’s Elite Trainer Box, $49.99 for ages 6 and up, marks 30 years of Pokémon with a new Futuristic Rare rarity, all-foil cards, new visuals, and the return of 30 classic Pokémon. Jazwares’ $79.99 Pikachu toy combines more than 100 actions and sounds with touch sensors, blinking eyes, and mouth movement. Tonies’ Toniebox 2 Pokémon set, $199.99 for ages 5 and up, includes Pikachu, Squirtle, Charmander, and Bulbasaur figures for a screen-free audio player.

Smaller collectibles include MGA Entertainment’s eight mini dolls inspired by music genres, $11.99 for ages 4 and up, each in a pink disco ball; Super Impulse’s Drip Drops sneaker collectibles in 16 styles; and TOMY International’s uplifting woodland blind boxes at $18.99 to $24.99 for ages 15 and up. Jakks Pacific’s Donkey Kong multi-level playset, $19.99, lets 2.5-inch Donkey and Diddy Kong figures ride rails, swing on vines, and climb ladders. Playmates Toys’ Mega Thunderzord, $37.99, plays more than 15 phrases and sounds while its eyes light up.

Vehicles and role-play also carry familiar names. Spin Master’s Rocky recycling truck, $64.99, releases a 2-foot inflatable dinosaur when children press the light bar and includes movie-inspired sounds. ZURU’s Mommy Elephant walks and reveals two, three, or four babies, which can connect to her tail to form an elephant train; it requires three AA batteries. The Bat-Link Batmobile, more than 16 inches long, fits 6.5-inch action figures and hides a disc-launching BatDrone under the hood for $43.19.